Our last context, 'Endgame', is about refining out practice, reflecting on previous work and asking ourselves critical questions. This is is also the lead up to our end of year show which unfortunately due to the current situation will have to take place on an online platform. Though this is not the ideal thing for our work to be displayed I think it will be a really interesting opportunity to problem solve as well as adapting to self-isolation. It could, in fact, lead our practice in different ways. I think it is important that I continue to make as much as I can and experiment with materials in order to explore the concepts in my practice of play, sensory and interactivity. From the brief, I have taken a couple of questions to begin this context being mindful to the direction to best take my work forward to complete Year 2.
What is important within my practice?
Play and sensorial dialogue is a key context within my work and research during this year and I hope to continue it further in understanding the role of practical play with materials. It has been prevalent to me during this year that interaction with my work is at the core of my practice. I had found that previously I would make work and think "that's done", however, upon reflection, it is through the participation of the viewer which activates the work otherwise the sculptures take on the role of a decoration. The idea of the decoration in some ways can be used to effect such as 'Loops and Rings' piece at the Bargehouse but perhaps with other elements that provoke interactivity or in an environment/workshop which directly informs the viewer they can touch. Furthermore, it is important that the interactions remain as natural as they can as I want my work to reflect the nature of the viewer and their response to playing without it becoming a performance. Tactility and play with materials is another important part of my practice, in a digitalised world I think that our engagement with the handmade, especially to create sensory actions, is vital, forming a physical connection to the viewer. I like to form different dialogues with sculptures in space - how materials meet, connect, moreover, the connection such materials have with the body and the experience they can create for the audience whether that be playful or therapeutic.
What is it I want to say? ... and how best to say it?
I want my work to create immersive environments or reliefs in an exhibition space invite people in and allow the viewer to interact with the work in whatever way they want whether that be through lying done, throwing pieces, squishing sculptures - ultimately, exploring the dynamics of play. I want the audience to be able to alter the work through physical actions in the space and their internal experience. Like in the work of Pipilotti Rist, the viewer does not change the physicality of the space but the value comes from the social experience, immersing and being seduced by the colours of the screens and sculptures - an internalisation of participation. There is a therapeutic quality to Rist's work which I hope to emulate in future experiments, much like a sensory room where both play and interaction can take place. To explore these ideas I would like to continue experimenting with soft sculptures due to the tangibility that creates scope of interaction. Perhaps on a large scale or try out ideas of filling the entire space (floor, ceiling and walks) - if possible. Also, I would like to explore how film/animation can be used in my work to translate sensory and materiality through the screen.
To begin thinking about approaches to play in this context and in contemporary practice, I have recently researched Carsten Höller's slide piece at the Tate Modern.'Test Site' (2006) utilises the vast space in the turbine to great huge slides from different levels of the gallery, taking a similar form to slides found in a children's playground. The work plays on the idea of challenging and furthermore disrupting our usual forms of transport to a mode of movement which is in some way humorous yet is still efficient. Carsten Höller described the slides as"a device for experiencing an emotional state that is a unique condition somewhere between delight and madness", I think its important to note that the original intentions of a slide are for amusement, especially for children, and it is interesting to see how Höller used them as a device in a public setting to form social experiences of playfulness and as simple as getting from A to B. 'Test Site' was an experimental piece, the slides used as a catalyst to observe the interaction of the public and transforming the exhibition environment. The slides ultimately disrupt the space, however, the viewer's experience is still at the forefront of the experimental work - I would like to explore how my sculptures and other future work can both enhance and alter the dynamic of the space in the reflection of play and interaction, especially the involvement of adults and their response to playing.